GAMES


BIONIC COMMANDO

Developer: Grin
Publisher: Capcom
Release: TBA
Platforms: Xbox 360 / Playstation 3 / PC (Windows)
Working as: Senior Environment Artist.

Officially released screenshots.
Copyright © 2007-2008 Capcom Entertainment, Inc. All rights reserved.




GHOST RECON ADVANCED WARFIGHTER 2

Developer: Grin
Publisher: Ubisoft
Released: 2007
Platform: PC (Windows)
Worked as: Texture Artist on world environment and objects.

Copyright © 2006-2007 Ubisoft Entertainment. All Rights Reserved.




GHOST RECON ADVANCED WARFIGHTER

Developer: Grin
Publisher: Ubisoft
Released: 2006
Platform: PC (Windows)
Worked as: Level Designer on single and multiplayer levels.

Copyright © 2005-2006 Ubisoft Entertainment. All Rights Reserved.

NON-COMMERCIAL WORK


TEXTURES

This is some of my texture work, made generally for Quake IV or the Source engine. They are rendered on a plane surface with normal, specular and diffuse maps applied.
Click images to get a closer look (will be displayed in a popup window). Most of the work here is quite old by now.

Texture sets for download:

PK01 - preview image
» Quake IV version
» Source version

Ancient collection - preview image
» Ancient collection (older textures package)




PROPS

A few environment models (props) made to be used in the Source engine.
Click the left image for textured renders and the right for untextured smooth shaded renders (will be displayed in a popup window). These pieces are not up to date either.

All content is copyright © 2003-2008 Philip Klevestav.